Story starters that name their real school
Personalised stories that name your child's real school and teacher.
£50once, for the pack
- 120 story credits, all of them the moment you pay.
- Plus the story starters, yours to keep.
120 credits for £50. That is 42p a credit, against 50p when you buy 20 for £10.
- 120 credits, and they never expire
- Every story stars your child by name, age, and the things they are currently obsessed with
- One tap sends it to their Yoto player, once a Yoto account is linked
Secure payment through Stripe. We never see your card details. This offer is available until 31 October 2026.
The story starters: 24 ways to start a story about the school year
The big moments of the school year — the play, sports day, the science experiment — with your child in the lead role.
A starter is a ready-made idea for a story about school life, written so you can use it in one tap. You pick one instead of typing your own idea, and the story is still cast around your own child, at their own school.
- School days
- Numbers and words
- The world around us
- Big moments
- Everyday things
Made with the starter: The school play
The hall at St Brannock's smelled of floor polish and orange squash, and Nadia's costume had one wing on backwards. Mr Adeyemi counted them in from the side of the stage: three fingers, two, one. Somewhere behind the curtain a recorder squeaked. And Nadia walked out into the light, found her mum in the fourth row, and said her two lines straight at her.
24 starters at launch. If we add more, they are included at no extra cost. They come with the pack and nothing else, and every one of them plays as narrated audio, which is what turns a starter into screen-free listening at bedtime.
Read a passage
A short passage from a finished story, in the words the narration says.
From a finished story
Ivy had been a raindrop for four minutes and she was already bored of the puddle. Then the sun came out over St Brannock's, and the puddle got smaller, and Ivy went up. Up past the window of Class Three. Up past the flag. Up into a cloud the size of the whole playground, full of raindrops arguing about where to fall next.
Every personalised book we could find names the child. Wayfable's stories can name the school.
The other personalised books we looked at put the child's name in the story. Wayfable's stories can also name the school they actually go to, the teacher they actually have, and the thing they are currently obsessed with. It is a story about Tuesday at their school, not a story about a child who shares their name.
The same starter, a different Tuesday
On Tuesday morning at St Brannock's, Mr Adeyemi took the register in Class Three, and Nadia answered to her name twice. The second Nadia was a dragon in a school cardigan. She had been sitting at the back since Monday with a packed lunch and a plan.
You type in the school, the teacher and whatever your child is into this term, and those details go into the story we write. You can read every story in full before it reaches the player. There is more about personalised stories if you want the long version.
What £50 buys
£50 buys 120 Wayfable story credits for one household, all of them at once, and they never expire. It also includes a set of story starters about school — times tables, the water cycle, the school play, sports day — which stay yours permanently, long after the credits are spent.
A narrated story costs one to two credits depending on length, and an illustrated storybook costs two. Siblings cost no extra. A story can co-star two or three of them for the same credits. That is one pack, two children. Text stories are free within a fair-use limit either way, and how credits work sets out what a credit is spent on.
The story starters are yours. They stay on your account, and they do not expire. That is the half of the purchase with no balance attached to it. If the price is more than you want to commit before you have heard one, you can read one free first.
Not ready? Make a free story firstGiving it to someone else
Choose the gift option at checkout and we email the code to you, or straight to the person you are giving it to. They redeem it into an account of their own, new or existing, and they receive the whole of it in one go: the credits and the story starters together.
The code works once and expires 12 months after you buy it. Once it is redeemed, the credits never expire and the starters are yours to keep. So there is nothing to use up by a date. A code that sits in a drawer until Christmas is worth exactly what it was worth in September.
If there is a Yoto in the house
One tap sends it to their Yoto player, once a Yoto account is linked. The story, the narration and the cover art all travel across together, and once the player has downloaded the card it plays with no Wi-Fi and no phone in the room.
If you make your own cards, there is a free tool to make a 16×16 icon for the card, and a plain-English guide to the Yoto Make Your Own card limits. Neither one asks for an account.
A player is not required. Every story plays in Wayfable on a phone, tablet or laptop you already have.
We also have a page of starting-school stories, if that is closer to what you are after. See stories about starting school, or all story themes.
Questions parents ask
What do I actually get?
One hundred and twenty story credits, all of them as soon as you buy, plus a set of story starters about school that stay yours permanently. A narrated story costs 1 to 2 credits depending on length and an illustrated storybook costs 2, so 120 credits is roughly 60 to 120 narrated stories. The credits never expire.
What are the story starters?
24 ready-written story settings about the school year — times tables, phonics, the water cycle, the solar system, the school play, star of the week, sports day. You pick one instead of typing your own idea, and the story is still personalised with your child's name, their school and their teacher. They come with the pack and you keep them permanently.
Does it renew automatically?
Many children's story subscriptions renew automatically. This is not a subscription. It is a single payment of £50, nothing is charged again, there is no term to end and nothing to cancel. If you want more credits later you buy them, and the story starters stay yours either way.
Do I keep the story starters after the credits run out?
Yes, permanently. The credits are spent as you make stories; the starters are not. Once the pack is bought they stay on your account, so you can still pick one when you top up credits later, or on the free tier. That is the part of the pack that does not run out.
Is it cheaper than buying pay-as-you-go credits?
Yes, on the arithmetic. The pack works out at about 42p a credit against 50p a credit for the £10 pay-as-you-go pack — 120 credits for £50 instead of £60. The story starters are included on top of that and are not sold separately.
Can I buy it as a gift?
Yes. Tick the gift box at checkout and a code is emailed to you, or straight to the person you are giving it to. They redeem it into their own account, new or existing, and they receive the full 120 credits and the story starters. The code itself has an expiry date printed on it; the credits, once redeemed, never expire.
Can the story use our actual school and teacher's name?
Yes. You type them in and the story uses them. Every personalised book we could find names the child and not much else; Wayfable's details are free text, so the school, the teacher, the classroom, the walk to the gates and the class topic all go in and come back in the narration.
What else can I put in, and where does it go?
Whatever is true this term: the school, the teacher, the best friend, the dinosaur they will not stop talking about. It goes into the story. Your child's first name is deliberately kept out of our analytics, out of our application logs and out of the prompts sent to the illustration model, and you can read every story in full before it reaches the player.
Do they need a Yoto player?
No. Every story plays in Wayfable on a phone, tablet or laptop, and on any Bluetooth speaker paired to one. If there is a Yoto in the house, one tap sends the story, the narration and the cover art to the player once a Yoto account is linked. Nothing about the pack depends on owning one.
Start their first story today
Three free trial credits, no card needed. The pack is on sale until 31 October 2026.